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[[Image:Borg-alcove.jpg|thumb|Borg alcove]]
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[[File:Borg-alcove.jpg|thumb|Borg alcove]]
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[[File:Central Alcove Borg Queen.jpg|thumb|The Borg Queen descends from the Central Alcove]]
A '''Borg alcove''' was a device used by [[Borg]] [[Borg drone|drones]] to regenerate themselves and where they stayed when not needed to perform tasks for the [[Borg Collective]].
 
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[[File:Borg 7of9 Regenerating in her alcove.jpg|thumb|A former Borg drone, [[Seven of Nine]] regenerating]]
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[[File:Data in 2365 Borg Alcove.jpg|thumb|Data inspecting a 2365-style alcove]]
   
 
A '''Borg alcove''' was a device used by [[Borg]] [[Borg drone|drones]] for [[regeneration]]. When the Borg drones were not needed for immediate tasks, it was used as a drone storage device by the [[Borg Collective]].
When someone was [[assimilation|assimilated]] at a young age they were placed in a [[maturation chamber]] until they reached the age of thirteen. ({{VOY|Collective}}) From that age on a drone would make use of an alcove which was specifically designed for the drone in question. ({{TNG|Q Who}})
 
   
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== Basic purpose ==
Alcoves were situated in corridors within a [[Borg#Spacecraft|Borg vessel]]. Depending on the type of vessel there would be at least as many alcoves as there were drones. When a alien ship was captured and assimilated, the alcoves were created where there was space to place them. ({{film|8}})
 
 
When the Borg had [[assimilation|assimilated]] individuals who were of a young age, they were placed in a [[maturation chamber]] until they reached the age of a thirteen year old human, or an equivalent developmental stage of other species. ({{VOY|Collective}}) From that age on a drone would make use of an alcove which was specifically attuned for the individual drone, although minor adjustments could be made to accommodate use by other drones.({{TNG|Q Who}}) The drone would then return to the alcove on a semi-regular basis for the purpose of regenerating mental, physical and electromechanical energies spent through normal activity.
   
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== Alcove design and technology ==
All alcoves were relatively the same in overall design with the exception of the [[Borg Queen]], she had a different alcove, called the "central alcove" - why this was so is not known but it might have something to do with her function. An alcove was a separate unit that could be [[transporter|beamed]] to another [[starship|ship]] when the situation required it. Alcoves could be placed separately or clustered together with a Borg [[computer]] console at the end. ({{VOY|Scorpion, Part II}})
 
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[[File:Childs_Play_Portable_Alcove.jpg|thumb|[[Seven of Nine]] modified a portable alcove so that it had enough power to complete one full regeneration cycle.]]
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All alcoves were relatively the same in basic design with a few exceptions. One such exception was the [[Borg Queen]] – she had a different alcove, called the [[central alcove]]. Another notable alcove which featured a unique design was a [[portable regenerator]] designed by [[Seven of Nine]]. Although it is unclear if this alcove was unique, it featured the same purpose as a "normal" alcove in a compact and portable design. It was used by adapting a [[Neural transceiver]] to interface with the portable alcove. ({{VOY|Dark Frontier|Child's Play}})
   
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An alcove was sized to allow the drone to fit inside. It was sized slightly wider and higher than a drone, with a small raised platform for the drone to stand upon. A green disc large enough to accommodate the drone's head was positioned at the height of the drone. Unnecessary to its use, it pulsated visually with various patterns, some static and others dynamic, usually green and white in color. ({{VOY|Dark Frontier}})
An alcove was slightly wider and higher than a drone and needed over thirty megawatts of [[power]] to run. It had a small raised platform, with the width of the alcove, on which the drone stood and a green disc above its head which contained various patterns, some static and others dynamic. ({{VOY|Dark Frontier}}) A drone used the alcove to feed its [[cybernetic]] parts which in turn fed his [[organic]] parts. The connection was made in one of two ways: either through a port resembling an arm rest onto which a drone would connect its arm, or by means of tubes which connected directly from the wall into various ports in the drone [[exo-plating]] ({{TNG|Q Who}}; {{VOY|Scorpion}}). When part of the collective a drone could go without regeneration for at least two hundred hours. ({{VOY|Hunters}})
 
   
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Once positioned into the alcove, a drone's mechanical parts established a connection with the alcove's systems (much the same way a doctor would monitor a patient with a [[biobed]]. The alcove then established a connection in one of two ways: either through a port resembling an arm rest onto which a drone would connect its arm, or by means of tubes which connected directly from the wall into various ports in the drone [[exo-plating]] ({{TNG|Q Who}}; {{VOY|Scorpion}}).
A Borg drone would enter its regenerative state when it stepped into the alcove. When regenerating, a drone would have to face outwards within the alcove, although some alcoves required drones to face either outward or inward. ({{VOY|Drone|Q Who}}) During regeneration, a drone's mental capacity was apportioned to various tasks, sometimes involving the control of large swarms of [[nanite]]s, for instance to repair damage to a vessel or to heal injured comrades. ({{TNG|Q Who}}; {{VOY|Unity}}) A regeneration cycle could be interrupted without the drone ever knowing this happened - The [[Magnus Hansen|Hansens]] used this technique to examine Borg drones by [[transporter|beaming]] a drone from its alcove to their [[USS Raven|ship]]. When a drone's [[cortical node]] malfunctioned a regeneration cycle could not be started. A typical regeneration cycle took a full 6 hours to complete. ({{VOY|Child's Play}}) Drones who were disconnected from the Borg Collective and [[hive mind]] were able to stop the regeneration cycle themselves. ({{VOY|Child's Play}})
 
   
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When the Borg drone stepped into the alcove it would stand upright, if its species physiology permitted. During the entire regeneration cycle a drone would have to face outwards within the alcove, although some alcoves allowed drones to face either outward or inward. ({{VOY|Drone|Q Who}})
When drones were in their alcoves Federation [[scanner]]s seem to detect only a single life sign when scanning a Borg vessel. ({{TNG|Q Who}})
 
   
When a Borg drone could not fully regenerate, it would be removed from its alcove by other drones and its components were salvaged for reuse.
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When a drone's [[cortical node]] malfunctioned a regeneration cycle could not be started. If a drone remained in an unregenerate state for too long, it lost motor control, and eventually became unconscious; a state very undesirable to the Borg. If a Borg drone was unable to continue to fully regenerate as it needed (due to injury or malfunction), it would be removed from its alcove by other drones and its components were salvaged for reuse. ({{VOY|Dark Frontier}})
   
When a Borg drone was separated from the collective it could be detected by the Borg Queen when it used an alcove. ({{VOY|Dark Frontier}}) If needed a Borg drone could be fed by means of a converted [[Federation]] [[power conduit]] instead of using an alcove. ({{TNG|I Borg}})
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With knowledge of Borg technology, alcoves could be integrated directly into Starfleet vessels to serve the same purpose of their counterparts on Borg vessels. When this was done they would require over thirty [[megawatt]]s of [[power]] to run each alcove. ({{VOY|Dark Frontier}}) Or if needed, a Borg drone could regenerate by means of a converted [[Federation]] [[power conduit]] which would function similar to an alcove. ({{TNG|I Borg}})
   
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== Placement within the vessel ==
In [[2376]], the Borg discovered that drones with a [[genetic]] [[mutation]] used their alcoves to create [[Unimatrix Zero]], in which they could interact which each other while regenerating, although the memories and experiences gained within it would not stay with the drone when the regeneration cycle ended. ({{VOY|Unimatrix Zero|Unimatrix Zero, Part II}})
 
 
Most Borg vessels situated alcoves along corridors or other "wasted" space within a [[Borg#Spacecraft|Borg vessel]]. Depending on the type of vessel there would be at least as many alcoves as there were drones. When an alien ship was captured and assimilated, the alcoves were created where there was space to place them. ({{film|8}})
 
An alcove was a separate unit that could be [[transporter|beamed]] to another [[starship|ship]] when the situation required it. Alcoves could be placed separately or clustered together with a Borg [[computer]] console at the end. ({{VOY|Scorpion, Part II}})
   
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== Alcove regenerative state ==
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A Borg drone would enter its regenerative state similar to sleep for a period of time called a [[regeneration cycle]]. A regeneration cycle would vary in length based on factors such as: how long it had been since the drone last entered an alcove; what species and age the drone was; was the drone injured and was the drone needed for assignment or task. A typical regeneration cycle took a full 6 hours to complete. ({{VOY|Child's Play}}) When part of the collective a drone could go without regeneration for roughly two hundred hours before it suffered serious ill-effects, however a former Borg drone severed from the collective such as Seven of Nine must regenerate at least three hours a day. ({{VOY|Hunters}})
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Although during regeneration a drone would enter a mental state similar to that of sleep, it remained far from unconsciousness. Drones who were disconnected from the Borg Collective and [[hive mind]] were able to stop the regeneration cycle themselves at their desire, although an incomplete regeneration cycle is likened to being woke from slumber and can have an effect of grogginess. ({{VOY|Child's Play}})
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A drone that was functioning normally and part of the Hive Mind did not dream, instead a drone's mental capacity was apportioned to various tasks. These tasks sometimes involved the control of [[nanite]]s. For instance, a drone may be utilized to repair damage to a vessel or to heal injured comrades while remaining semi-conscious in the alcove. In some situations a drone would preform various tasks that were directly connected to other drones or the ships systems while remaining connected to the alcove. ({{TNG|Q Who}}; {{VOY|Unity}})
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A regeneration cycle could be interrupted without the drone ever knowing using various technology that prevented the drone from "waking" when the cycle was interrupted. The [[Magnus Hansen|Hansens]] used this technique to examine Borg drones by [[transporter|beaming]] a drone from its alcove to their [[USS Raven|ship]].
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When drones were in their alcoves Federation [[scanner]]s seem to detect only a single life sign when scanning a Borg vessel. This was partly due to the nature of the [[Hive mind]] and partly due to the nature of Borg [[cybernetics]] which integrated most [[bio-electromechanical]] functions into the Borg systems.({{TNG|Q Who}})
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== Other uses ==
 
In [[2377]], the Borg discovered that drones with a [[genetic]] [[mutation]] used their alcoves to create [[Unimatrix Zero]], in which they could interact which each other while regenerating, although the memories and experiences gained within it would not stay with the drone when the regeneration cycle ended. ({{VOY|Unimatrix Zero|Unimatrix Zero, Part II}})
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==External link==
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* {{NCwiki}}
   
 
[[de:Borg-Alkoven]]
 
[[de:Borg-Alkoven]]

Revision as of 13:36, 12 April 2015

File:Borg-alcove.jpg

Borg alcove

File:Central Alcove Borg Queen.jpg

The Borg Queen descends from the Central Alcove

File:Borg 7of9 Regenerating in her alcove.jpg

A former Borg drone, Seven of Nine regenerating

File:Data in 2365 Borg Alcove.jpg

Data inspecting a 2365-style alcove

A Borg alcove was a device used by Borg drones for regeneration. When the Borg drones were not needed for immediate tasks, it was used as a drone storage device by the Borg Collective.

Basic purpose

When the Borg had assimilated individuals who were of a young age, they were placed in a maturation chamber until they reached the age of a thirteen year old human, or an equivalent developmental stage of other species. (VOY: "Collective") From that age on a drone would make use of an alcove which was specifically attuned for the individual drone, although minor adjustments could be made to accommodate use by other drones.(TNG: "Q Who") The drone would then return to the alcove on a semi-regular basis for the purpose of regenerating mental, physical and electromechanical energies spent through normal activity.

Alcove design and technology

File:Childs Play Portable Alcove.jpg

Seven of Nine modified a portable alcove so that it had enough power to complete one full regeneration cycle.

All alcoves were relatively the same in basic design with a few exceptions. One such exception was the Borg Queen – she had a different alcove, called the central alcove. Another notable alcove which featured a unique design was a portable regenerator designed by Seven of Nine. Although it is unclear if this alcove was unique, it featured the same purpose as a "normal" alcove in a compact and portable design. It was used by adapting a Neural transceiver to interface with the portable alcove. (VOY: "Dark Frontier", "Child's Play")

An alcove was sized to allow the drone to fit inside. It was sized slightly wider and higher than a drone, with a small raised platform for the drone to stand upon. A green disc large enough to accommodate the drone's head was positioned at the height of the drone. Unnecessary to its use, it pulsated visually with various patterns, some static and others dynamic, usually green and white in color. (VOY: "Dark Frontier")

Once positioned into the alcove, a drone's mechanical parts established a connection with the alcove's systems (much the same way a doctor would monitor a patient with a biobed. The alcove then established a connection in one of two ways: either through a port resembling an arm rest onto which a drone would connect its arm, or by means of tubes which connected directly from the wall into various ports in the drone exo-plating (TNG: "Q Who"; VOY: "Scorpion").

When the Borg drone stepped into the alcove it would stand upright, if its species physiology permitted. During the entire regeneration cycle a drone would have to face outwards within the alcove, although some alcoves allowed drones to face either outward or inward. (VOY: "Drone", "Q Who")

When a drone's cortical node malfunctioned a regeneration cycle could not be started. If a drone remained in an unregenerate state for too long, it lost motor control, and eventually became unconscious; a state very undesirable to the Borg. If a Borg drone was unable to continue to fully regenerate as it needed (due to injury or malfunction), it would be removed from its alcove by other drones and its components were salvaged for reuse. (VOY: "Dark Frontier")

With knowledge of Borg technology, alcoves could be integrated directly into Starfleet vessels to serve the same purpose of their counterparts on Borg vessels. When this was done they would require over thirty megawatts of power to run each alcove. (VOY: "Dark Frontier") Or if needed, a Borg drone could regenerate by means of a converted Federation power conduit which would function similar to an alcove. (TNG: "I Borg")

Placement within the vessel

Most Borg vessels situated alcoves along corridors or other "wasted" space within a Borg vessel. Depending on the type of vessel there would be at least as many alcoves as there were drones. When an alien ship was captured and assimilated, the alcoves were created where there was space to place them. (Star Trek: First Contact) An alcove was a separate unit that could be beamed to another ship when the situation required it. Alcoves could be placed separately or clustered together with a Borg computer console at the end. (VOY: "Scorpion, Part II")

Alcove regenerative state

A Borg drone would enter its regenerative state similar to sleep for a period of time called a regeneration cycle. A regeneration cycle would vary in length based on factors such as: how long it had been since the drone last entered an alcove; what species and age the drone was; was the drone injured and was the drone needed for assignment or task. A typical regeneration cycle took a full 6 hours to complete. (VOY: "Child's Play") When part of the collective a drone could go without regeneration for roughly two hundred hours before it suffered serious ill-effects, however a former Borg drone severed from the collective such as Seven of Nine must regenerate at least three hours a day. (VOY: "Hunters")

Although during regeneration a drone would enter a mental state similar to that of sleep, it remained far from unconsciousness. Drones who were disconnected from the Borg Collective and hive mind were able to stop the regeneration cycle themselves at their desire, although an incomplete regeneration cycle is likened to being woke from slumber and can have an effect of grogginess. (VOY: "Child's Play")

A drone that was functioning normally and part of the Hive Mind did not dream, instead a drone's mental capacity was apportioned to various tasks. These tasks sometimes involved the control of nanites. For instance, a drone may be utilized to repair damage to a vessel or to heal injured comrades while remaining semi-conscious in the alcove. In some situations a drone would preform various tasks that were directly connected to other drones or the ships systems while remaining connected to the alcove. (TNG: "Q Who"; VOY: "Unity")

A regeneration cycle could be interrupted without the drone ever knowing using various technology that prevented the drone from "waking" when the cycle was interrupted. The Hansens used this technique to examine Borg drones by beaming a drone from its alcove to their ship.

When drones were in their alcoves Federation scanners seem to detect only a single life sign when scanning a Borg vessel. This was partly due to the nature of the Hive mind and partly due to the nature of Borg cybernetics which integrated most bio-electromechanical functions into the Borg systems.(TNG: "Q Who")

Other uses

In 2377, the Borg discovered that drones with a genetic mutation used their alcoves to create Unimatrix Zero, in which they could interact which each other while regenerating, although the memories and experiences gained within it would not stay with the drone when the regeneration cycle ended. (VOY: "Unimatrix Zero", "Unimatrix Zero, Part II")

External link

  • Template:NCwiki