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A '''briefing lounge''' was an area of [[United Federation of Planets|Federation]] [[starship]]s where [[officer]]s could relax while off duty. |
A '''briefing lounge''' was an area of [[United Federation of Planets|Federation]] [[starship]]s where [[officer]]s could relax while off duty. |
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− | In [[2265]], [[James T. Kirk]] and [[Spock]] played a game of [[three-dimensional chess]] in the briefing lounge of the {{ |
+ | In [[2265]], [[James T. Kirk]] and [[Spock]] played a game of [[three-dimensional chess]] in the briefing lounge of the {{Class|Constitution}} {{USS|Enterprise|NCC-1701}} when Kirk was interrupted by a call from [[Lieutenant]] [[Lee Kelso]] on the ship's [[bridge]] that influenced the pair of [[chess]]-players to head to the vessel's [[transporter room]]. ({{TOS|Where No Man Has Gone Before}}) |
{{bginfo|The script of "Where No Man Has Gone Before" specifies that this room was to be a redress of the [[briefing room]].}} |
{{bginfo|The script of "Where No Man Has Gone Before" specifies that this room was to be a redress of the [[briefing room]].}} |
Revision as of 21:49, 2 May 2012
A briefing lounge was an area of Federation starships where officers could relax while off duty.
In 2265, James T. Kirk and Spock played a game of three-dimensional chess in the briefing lounge of the Constitution-class USS Enterprise when Kirk was interrupted by a call from Lieutenant Lee Kelso on the ship's bridge that influenced the pair of chess-players to head to the vessel's transporter room. (TOS: "Where No Man Has Gone Before")
The script of "Where No Man Has Gone Before" specifies that this room was to be a redress of the briefing room.