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[[Deanna Troi]], [[Worf]] and Alexander played this program when a experiment, which [[Geordi La Forge]] and [[Data]] were conducting, went wrong and influenced the progam, turning the main characters to look like Data and even removing the holodeck safeguards, making the 19th century firearms as deadly as a [[phaser]]. ([[TNG]]:"[[A Fistful of Datas]]")
 
[[Deanna Troi]], [[Worf]] and Alexander played this program when a experiment, which [[Geordi La Forge]] and [[Data]] were conducting, went wrong and influenced the progam, turning the main characters to look like Data and even removing the holodeck safeguards, making the 19th century firearms as deadly as a [[phaser]]. ([[TNG]]:"[[A Fistful of Datas]]")
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[[Category:Cities]][[Category:Earth]]

Revision as of 06:44, 29 August 2005

Deadwood

Deadwood, South Dakota circa 19th Century

Deadwood is a recreational holodeck program designed by Alexander Rozhenko with the help of Reginald Barclay in 2369.

The Deadwood program can be found in the computer library aboard the USS Enterprise-D, it is situated in South Dakota, 19th century Earth in a period known as the "the Ancient West" or better known as the "Wild West".

The program consist of an old western town with "The Gold Strike Saloon", miss Langford's House of Pleasure a Sherif's Office and other buildings who are part of that period. The objective is to apprehend Eli Hollander,"the Butcher of Boseman", a known criminal wanted for murder.

The Gold Strike Saloon

"The Gold Strike Saloon"

Deanna Troi, Worf and Alexander played this program when a experiment, which Geordi La Forge and Data were conducting, went wrong and influenced the progam, turning the main characters to look like Data and even removing the holodeck safeguards, making the 19th century firearms as deadly as a phaser. (TNG:"A Fistful of Datas")