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{{realworld}}
{| class="wiki-sidebar"
 
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{{Sidebar comic|
|-
 
| colspan="2" style="text-align: center" | [[Image:Elite Force comic cover.jpg|200px|Cover image.]]
+
| image = Elite Force comic cover.jpg
 
| Writer = [[Dan Abnett]] & [[Andy Lanning]]
|-
 
  +
| Artist = [[Jeffrey Moy]] and [[W.C. Carani]]
| class="odd" | Series:
 
 
| Publisher = [[WildStorm Comics]]
| class="even" | [[VOY]]
 
  +
| Series = [[Star Trek: Voyager (WildStorm)|WildStorm VOY]]
|-
 
  +
| Published = {{m|July|2000}}
| class="odd" | Publisher:
 
  +
| Pages = 44
| class="even" | [[WildStorm Comics]]
 
  +
| Year = [[2376]]
|-
 
  +
| Stardate = 53854.7
| class="odd" | Published:
 
 
}}
| class="even" | [[2000 productions|July 2000]]
 
 
The '''Elite Force comic''' is a short story based on the videogame ''[[Star Trek: Voyager - Elite Force]]'', where a commando team from ''Voyager'' must fight off enemies like the Borg and other unexpected aliens.
|-
 
| class="odd" | Written by:
 
| class="even" | [[Dan Abnett]] & [[Andy Lanning]]
 
|-
 
| class="odd" | Art by:
 
| class="even" | [[Jeffrey Moy]] (Penciling), [[W. C. Carani]] (Ink), [[Ryan Cline]] & [[Naghmeh Zand]] (Lettering), [[Dan Brown]] & [[Nick Bell]] (Colors)
 
|-
 
| class="odd" | Editor:
 
| class="even" | [[Jeff Mariotte]]
 
|-
 
| class="odd" | Issues:
 
| class="even" | 1 (of 1)
 
|}
 
The '''Elite Force comic''' is a shortstory based on the videogame ''Star Trek: Voyager - Elite Force'', where a commando team from ''Voyager'' must fight off enemies like the Borg and other unexpected aliens.
 
   
==Backcover==
+
== Back cover ==
  +
;From the back cover
:''When the ''[[USS Voyager|U.S.S. Voyager™]]'' is crippled and trapped in a veritable Saragasso Sea of space, the crew find themselves threatened by a mysterious and deadly force, and robbed by a similarly stranded Borg ship. His options limited, [[Tuvok]], ''U.S.S. Voyager's'' [[Security Officer]], sends a hand-picked Hazard Team to the [[Borg cube]] to reclaim the ship's stolen property.''
+
:''When the ''[[USS Voyager|U.S.S. Voyager™]]'' is crippled and trapped in a veritable Saragasso Sea of space, the crew find themselves threatened by a mysterious and deadly force, and robbed by a similarly stranded [[Borg]] ship. His options limited, [[Tuvok]], ''U.S.S. Voyager''{{'}}s [[Security Officer]], sends a hand-picked Hazard Team to the [[Borg cube]] to reclaim the ship's stolen property.''
   
:''The Hazard Team is Voyager's equivalent of a SEAL or SWAT team - the toughest and bravest from a shipful of the strong and the brave. But an excursion to the stranded Borg cube is just the first of many trials that will eventually pit them against an incredibly powerful enemy, The Forge, and The Forge's homegrown army of killers.''
+
:''The Hazard Team is ''Voyager''{{'}}s equivalent of a SEAL or SWAT team - the toughest and bravest from a shipful of the strong and the brave. But an excursion to the stranded Borg cube is just the first of many trials that will eventually pit them against an incredibly powerful enemy, The Forge, and The Forge's homegrown army of killers.''
 
:''Based on material from the new [[Activision]]/[[Raven Software]] computer game, STAR TREK: VOYAGER - ELITE FORCE introduces a new crew of commandos who learn that sometimes winning a battle requires teaming with unexpected allies - and that the price of victory may be higher than they want to pay!''
 
   
 
:''Based on material from the new [[Activision]]/[[Raven Software]] computer game, ''STAR TREK: VOYAGER - ELITE FORCE'' introduces a new crew of commandos who learn that sometimes winning a battle requires teaming with unexpected allies - and that the price of victory may be higher than they want to pay!''
 
{{review}}
 
{{review}}
   
==Summary==
+
== Summary ==
   
:''[[Captain's log]], [[stardate]] [[2376|53854.7]], our attempt to sneak past the [[Borg]] in this [[sector]] has ''failed''. We have no choice by to ''counter-attack'' to buy ourselves breathing space. [[Seven of Nine]] has configured a way to [[Transporter|transport]] a ''Hazard Team'' aboard the Borg cube attacking us. Their mission is to plant [[explosive]]s that will disable it long enough for ''Voyager'' to make a run to safety. No one said such a mission would be ''easy'', but from the sounds of their last communication... I fear it is nothing short of ''impossible!''
+
:"''[[Captain's log]], [[stardate]] 53854.7, our attempt to sneak past the [[Borg]] in this [[sector]] has ''failed''. We have no choice but to ''counter-attack'' to buy ourselves breathing space. [[Seven of Nine]] has configured a way to [[Transporter|transport]] a ''Hazard Team'' aboard the Borg cube attacking us. Their mission is to plant [[explosive]]s that will disable it long enough for ''Voyager'' to make a run to safety. No one said such a mission would be ''easy'', but from the sounds of their last communication... I fear it is nothing short of ''impossible!''"
   
[[Image:Elite Force comic - Borg.jpg|thumb|290px|The Hazard Team fights off the [[Borg]]]]
+
[[File:Elite Force comic - Borg.jpg|thumb|The Hazard Team fights off the Borg]]
On the Borg cube, [[Ensign]] Munro, second in command of the Hazard team is fighting off the encroaching [[Borg drone]]s with the help of his squad - Austin Chang, Telsia Murphy, Rick Beissman, and a now unconscious [[Chell]]. Beissman hitting Borg left and right, armed with two [[phaser]]s, is almost enjoying himself until a Borg grabs him from behind and drags him away to be [[assimilated]]. Chang jumps to his rescue but is shocked by some kind of energy pulse by one of the drones. But just as Murphy and Munro say their final farewells, a bolt of energy knocks out several of the drones. [[Lieutenant]] Foster, leader of the Hazard Team, explains that it's "an I-MOD" (Infinity Modulator) which changes modulation after every shot so the Borg can't adapt. But while Foster is boasting, he is also captured by the Borg. Munro grabs the I-MOD, but Murphy is captured. After outrunning the Borg, he falls down into a chamber where his former teammates, now Borg as well, try to assimilate him. Instead of firing, Munro says that he could never shoot them, as Tuvok says "End [[Simulation]]."
+
On a Borg cube, [[Ensign]] Munro, second in command of the Hazard Team, is fighting off the encroaching [[Borg drone]]s with the help of his squad - Austin Chang, Telsia Murphy, Rick Beissman, and a now unconscious [[Chell]]. Beissman, hitting Borg left and right and armed with two [[phaser]]s, is almost enjoying himself until a Borg grabs him from behind and drags him away to be [[assimilated]]. Chang jumps to his rescue but is [[stun]]ned by some kind of energy pulse fired by one of the drones. Just as Murphy and Munro say their final farewells, a bolt of energy knocks out several of the drones. [[Lieutenant]] Foster, leader of the Hazard Team, explains that it is "an I-MOD" (Infinity Modulator) which changes modulation after every shot so that the Borg can't adapt. But while Foster is boasting, he also is captured by the Borg. Munro grabs the I-MOD, and the Borg capture Murphy. After outrunning them, Munro falls down into a chamber where his former teammates, now assimilated, try to assimilate him. Claiming he could never shoot them, Munro does nothing. Tuvok ends the confrontation - and the [[holodeck]] program - by saying "End [[Simulation]]."
   
Tuvok tells Munro that he has failed to follow Hazard Team procedure, and there-by the simulation. He tries to argue that it was impossible for him to fire on his own people, but Tuvok tells him someday he will be asked to do the impossible, and to consider this his own "[[Kobayashi Maru scenario|Kobayashi Maru]]."
+
Tuvok tells Munro that he has failed to follow Hazard Team procedure, and thereby the simulation. Munro argues that it was impossible for him to fire on his own people, but Tuvok tells him someday he will be asked to do the impossible, and to consider this his own "[[Kobayashi Maru scenario|Kobayashi Maru]]."
   
In the [[briefing room]], [[Commander]] Tuvok points out the flaws each team member made, but is interrupted when the ship is jolted by weapons fire.
+
In the [[briefing room]], [[Commander]] Tuvok points out the mistakes each team member made, but is interrupted when the ship is jolted by weapons fire.
   
On the [[bridge]], [[Captain]] [[Kathryn Janeway|Janeway]] orders all hands to battle stations and after the unknown vessel doesn't answer [[hail]]s, to return fire. But phasers have no effect, and the [[shields]] are about to fail, so [[Tom Paris|Tom]] launches a full spread of [[photon torpedo]]s. While the torpedos are a direct hit, the ship begins to explode entirely, much more than the torpedos should have caused. A gigantic shockwave hits ''Voyager'', and suddenly there is nothing left besides stars.
+
On the [[bridge]], [[Captain]] [[Kathryn Janeway|Janeway]] orders all hands to battle stations. After the unknown vessel doesn't answer [[hail]]s she orders her crew to return fire. But phasers have no effect, and as ''Voyager''{{'}}s [[shields]] are about to fail [[Tom Paris|Tom]] launches a full spread of [[photon torpedo]]es. The torpedoes strike a direct hit, but the alien ship begins to explode much more than the torpedoes should have caused. A gigantic shock wave hits ''Voyager'', and suddenly there is nothing seen on the viewscreen but stars.
   
But ''Voyager'' instantly appears somewhere else, in a graveyard of ships. Janeway orders that they begin repairs until they can figure out where they are, when a Borg cube begins approaching. Janeway orders the Hazard Team to be on alert, as the Borg will probably try to board them. As Beissman is about to make a snide remark in [[Main Engineering]], a group of Borg beam in. Before anyone can do anything, they begin putting tags on ship components- consoles, panels, processors -and beaming them to their ship. As the Hazard Team finally gets a shot in, a Borg grabs Foster by the neck, and they all return to their ship -components as well.
+
''Voyager'' has instantly appeared somewhere else, in an apparent graveyard of ships. Janeway begins to order that they start repairs until they can figure out where they are, when a Borg cube begins heading their way. Janeway tells the Hazard Team to be on alert, as the Borg will probably try to board them. As Beissman is about to make a snide remark in [[Main Engineering]], a group of Borg beam in. Before anyone can do anything, they begin putting tags on ship components- consoles, panels, processors - and beaming them to their ship. As the Hazard Team finally gets a shot in, a Borg grabs Foster by the neck, and they all return to their ship - components as well.
   
Reports show that four crewmen were taken, as well as all the [[Isolinear circuitry|isolinear module]]s, and another ship is approaching slowly. Janeway has Seven meet her in the [[Brig]] to interrogate one of the Borg they captured. Seven uses her connection to the Borg to find that they are trapped in an "null-entropy chasm," constructed by "the Forge."
+
Reports show that four crewmen were taken, as well as all the [[Isolinear circuitry|isolinear modules]]. Scans show another ship is approaching, but slowly. So Janeway has Seven meet her in the [[Brig]] to interrogate one of the Borg they captured while they attempt repairs. Seven uses her connection to the Borg to find that they are trapped in an "null-entropy chasm," constructed by "the Forge."
   
Janeway has the Hazard Team suit up to board the cube to retrieve the materials. Armed with the new I-MODs, and joined by Seven, they beam aboard in two teams of 3. All goes well until several of the components have been reclaimed, and the Borg begin attacking. While the team fends them off, Chell gets the last component and Seven connects to the hive mind. Just as the Foster-drone approaches, Seven brings down the shields. Before Munro can fire, he has ''Voyager'' beam them back.
+
Janeway has the Hazard Team suit up to board the cube to retrieve the materials. Armed with the new I-MODs, and joined by Seven, they beam aboard in two teams of 3. All is going well until several of the components have been reclaimed, and the Borg begin attacking. While the team fends them off, Chell gets the last component and Seven connects to the hive mind. Just as the Foster-drone appears, Seven brings down the shields. Before Munro can fire, he has ''Voyager'' beam them back.
   
:''Captain's log, supplemental- The so-called ''Harvester'' is on its final approach towards us. It doubtless anticipates more ''easy'' prey... a stricken ship without drive or weapons. But we have used the time it has taken to reach us to effect emergency repairs. We have enough ''[[Impulse engine|impulse power]]'' to avoid its clutching gravimetric tractors... and enough ''phaser capacity'' to surprise it. And ''wound'' it. We may have hurt it badly or it may simply be, as Mr. Tuvok suggests, that our resistance has ''confused'' its simple preprogrammed mission. Whatever the case, it turns and retreats, back towards this mysterious "forge" that sent it. Within seconds, it is outstripping our best available speed. But we have taken our chance, and in the brief instant its shields were down... managed to beam four members of the Hazard Team aboard.''
+
:"''Captain's log, supplemental- The so-called ''Harvester'' is on its final approach towards us. It doubtless anticipates more ''easy'' prey ... a stricken ship without drive or weapons. But we have used the time it has taken to reach us to effect emergency repairs. We have enough ''[[Impulse engine|impulse power]]'' to avoid its clutching gravimetric tractors ... and enough ''phaser capacity'' to surprise it. And ''wound'' it. We may have hurt it badly or it may simply be, as Mr. Tuvok suggests, that our resistance has ''confused'' its simple preprogrammed mission. Whatever the case, it turns and retreats, back towards this mysterious "Forge" that sent it. Within seconds, it is outstripping our best available speed. But we have taken our chance, and in the brief instant its shields were down... managed to beam four members of the Hazard Team aboard.''"
   
Clawed [[insect]]-like harvesters crowd and attack the Hazard Team, but they fend them off. Exploring "the Forge", the deeper they go, the more advanced the harvesters seem to get. The next set are able to walk on their hind legs, and one gets Beissman. Fortunately, the remaining team members are rescued by Tuvok and his team which beam aboard. With crew all around the structure, they advance to find it's purpose, until an extremely powerful [[Telepathy|telepathic]] entity overloads all their minds. The intelligence behind the Forge tells them to get out now, that he forges stolen material to make new, with the purpose of conquest of the entire [[Milky Way Galaxy|galaxy]].
+
Clawed [[insect]]-like aliens crowd and attack the Hazard Team on the ''Harvester'', but they fend them off. Exploring the ship, the team discovers that the deeper they go the more advanced the aliens - dubbed the harvesters - seem to get. The next set are able to walk on their hind legs, and one kills Beissman. Fortunately, the remaining team members are rescued by a team led by Tuvok that beams aboard. With teams located all around the structure, they continue to search for its purpose. But they are soon interrupted by an extremely powerful [[Telepathy|telepathic]] entity that overloads all their minds, bringing them to their knees. The entity tells them to get out now, and explains that his purpose has been to take materials from ships that get caught in the chasm to build an army, similar to the Borg, and that his purpose is to conquer the entire [[Milky Way Galaxy|galaxy]].
   
[[Image:Elite force - Tarlus.jpg|thumb|The Tarlus threaten to conquer the Galaxy]]
+
[[File:Elite force - Tarlus.jpg|thumb|The Tarlus threaten to conquer the galaxy]]
Recovering, the teams set charges throughout the ship. Telsia, Alex and Chell find the entity, that claims the Tarlus will rule the galaxy, and he is doing their bidding. Alex tries to reason, but it once again breaks out into a firefight. With the three of them trapped against a wall, they are truly surprised to see their saviors transport in: the Borg. Led by the Foster-drone, assist and together they defeat the Forge. The Foster-drone tells Munro that the collective has analyzed the individuals memory, and concluded that their own collective is reliant on ''Voyager's'' survival, which is reliant on Munros.
+
Recovering, the teams set charges throughout the ship. Murphy, Munro and Chell find the entity, which tells them that the Tarlus will rule the galaxy, and he is doing their bidding. Alex tries to reason with it, but the situation once again breaks out into a firefight. With the three of them trapped against a wall, they are truly surprised to see their saviors transport in: the Borg. Led by the Foster-drone, the Borg assist and together they defeat the Forge. The Foster-drone tells Munro that the collective has analyzed the individual known as ''Foster''s memory, and concluded that their the collective is reliant on ''Voyager''{{'}}s survival, which is reliant on Munro's.
   
The teams beam back, and the charges are blown. They also fire a full spread of torpedoes, and the Borg join in the effort. The structure explodes, and they are both returned to normal space. [[Harry Kim|Harry]] reports that they have been blown two years closer to home. In light of his excelling leadership, Janeway has Munro promoted to Lieutenant, and head of the Hazard Team.
+
The teams beam back to ''Voyager'' and the charges are blown. They also fire a full spread of torpedoes, and the Borg join in the effort. The structure explodes, with the result that both ships are returned to normal space. [[Harry Kim|Harry]] reports that they have emerged two years closer to home. In light of his excellent leadership during the crisis, Janeway has Munro promoted to both Lieutenant and head of the Hazard Team.
   
  +
== Memorable Quotes ==
==Background Information==
 
 
"''Where are the freaking Borg? I hate this creeping around when I could be kicking Borg butt. Uh... No offense ma'am. I mean... as Borg butt goes... you got...''"<br />
*Based on ''[[Star Trek]]'' created by [[Gene Roddenberry]], and ''[[Star Trek: Voyager]]'' created by [[Rick Berman]], [[Michael Piller]] and [[Jeri Taylor]]. The Elite Force comic book is based on [[Star Trek: Voyager - Elite Force|the first-person shooter game of the same name]], developed by [[Raven Software]] and published by [[Activision]]. The comic abridges most of the game's story, and focuses on the [[Borg]] rather than the Forge masters.
 
 
"''Don't dig yourself in any deeper Mr. Beissman.''"
 
: - '''Mr. Beissman''' and '''Seven of Nine'''
   
*Similar to the rumored ''Millennium Falcon'' in [[Star Trek: First Contact]], several ''Star Wars'' ships seem to have found their way into the null-entropy chasm: When ''Voyager'' first appears, half of an ''[http://en.wikipedia.org/wiki/Lambda-class_shuttle Imperial Shuttle]'' can be seen. On the page starting with "Captain's log, supplemental" a ''[http://en.wikipedia.org/wiki/Star_Destroyer Star Destroyer]'' can be seen.
 
   
 
"''Apparently, here captain.''"
*In the games, the Forge's masters are known as the "Vorsoth" not the "Tarlus."
 
 
: - '''Tuvok''', responding to "where had ''Voyager'' been transported" in more general terms than usual
   
*Neither [[Neelix]] nor [[The Doctor]] appear in the comic book, though both appear several times in the video game.
 
   
 
"''Watch my back, Mr. Beissman.''"<br />
*The comic offers special thanks to "Paula Block, Laird M. Malamed, and Brian Pelletier."
 
 
"''My pleasure.''"<br />
 
"''That hole you're digging Beissman, it's getting deeper.''"
 
: - '''Seven of Nine''',''' Mr. Beissman'''
   
===Errors===
 
*'''Grammatical:''' In the opening Captain's log, the page reads "Seven of Nine has configured away..." not "a way", as it should.
 
   
 
"''I've seldom seen Tuvok so animated.''"
*'''Graphic/Dialogue:''' During the initial fight scene, Munro's speech bubble incorrectly reads "Been nice knowing you, Munro..." and Murphy's reads "Change's gone too, Murphy. Just you and me now."
 
 
: - '''Captain Janeway''', after Tuvok had complimented Munro on a job well done
   
 
== Background Information ==
*'''Graphic/Dialogue:''' Tuvok says that a majority of the crew ("capable of using an I-MOD") had beamed aboard the Forge's station. Then Commander Chakotay is shown on the bridge while Captain Janeway says something. Later, Chakotay is shown beaming back aboard ''Voyager'' and walking to his station, despite the fact he apparently wasn't on the away team.
 
  +
* The comic abridges most of the game's story, and focuses on the [[Borg]] rather than the Forge masters.
  +
* At the end of the story is a "Letter From the Editor", [[Jeff Mariotte]], explaining that this is the first time they've tried to cross a ''[[Star Trek]]'' story from one medium to another (game to comic) at the company, and that the game need not be played to enjoy the comic, and vice versa.
  +
* The last three pages of the comic have pinups of early art designs, such as an early version of The Forge which looks much more humanoid (almost ancient [[Egypt]]ian) and early designs for Hazard Team members. One panel has Munro as a "[[Lieutenant junior grade]]" instead of a full Lieutenant, as in the story.
 
* Similar to the rumored ''Millennium Falcon'' in {{film|8}}, several ''Star Wars'' ships seem to have found their way into the null-entropy chasm: When ''Voyager'' first appears, half of an ''{{w|Imperial Shuttle|Imperial Shuttle}}'' can be seen. On the page starting with "Captain's log, supplemental" a ''{{w|Star Destroyer|Star Destroyer}}'' can be seen.
 
* Neither [[Neelix]] nor [[The Doctor]] appear in the comic book, though both appear several times in the video game.
  +
* The cover portrays two different ships on the left and right of the Hazard Team from the game, neither of which appear in the comic.
 
* The comic offers special thanks to "Paula Block, Laird M. Malamed, and Brian Pelletier."
  +
* The story bears remarkable similarities to {{TAS|The Time Trap}}, in which the {{USS|Enterprise|NCC-1701}} is '''also''' transported to a vast "Saragasso Sea" in space with numerous dead and dying ships. As here, cooperation with a group typically hostile to the Federation - in that case the [[Klingon]]s - is required to escape. And - ironically given that this later version is a comic book - the animated episode itself has similarities to a [[Gold Key TOS]] Star Trek comic book: Issue #15 "[[Museum at the End of Time]]" dated {{m|August|1972}}.
  +
* A special edition version of the comic packaged with the game also contains the one-shot story "[[False Colors]]".
  +
* This comic was collected as part of the trade paperback "[[Encounters With the Unknown]]".
   
===Memorable Quotes===
+
=== Errors ===
 
* '''Grammatical:''' In the opening Captain's log, the page reads "Seven of Nine has configured away..." not "a way", as it should.
''"Where are the freaking Borg? I hate this creeping around when I could be kicking Borg butt. Uh... No offense ma'am. I mean... as Borg butt goes... you got..."
 
 
* '''Graphic/Dialogue:''' During the initial fight scene, Munro's speech bubble incorrectly reads "Been nice knowing you, Munro..." and Murphy's reads "Chang's gone too, Murphy. Just you and me now."
  +
* '''Graphic/Dialogue:''' When the Borg are beaming consoles out of Engineering, Lt. Foster fires at a Borg with implants over most of its head, including both eyes. In the next panel, the same Borg is shown with far fewer implants, over only one eye.
 
* '''Graphic/Dialogue:''' Tuvok says that a majority of the crew ("capable of using an I-MOD") had beamed aboard the Forge's station. Then Commander Chakotay is shown on the bridge while Captain Janeway says something. Later, Chakotay is shown beaming back aboard ''Voyager'' and walking to his station, despite the fact he apparently wasn't on the away team.
   
  +
=== Creators ===
''"Don't dig yourself in any deeper Mr. Beissman.''
 
  +
* Based on:
: - '''''Rick Beissman, Seven of Nine'''''
 
  +
** ''[[Star Trek]]'' created by [[Gene Roddenberry]]
  +
** ''[[Star Trek: Voyager]]'' created by [[Rick Berman]], [[Michael Piller]], and [[Jeri Taylor]]
  +
** [[Star Trek: Voyager - Elite Force|The first-person shooter game of the same name]], developed by [[Raven Software]] and published by [[Activision]]
  +
* Writers:
  +
** [[Dan Abnett]]
  +
** [[Andy Lanning]]
  +
* Artists:
  +
** [[Jeffrey Moy]] (pencil art - interior and cover)
  +
** [[W.C. Carani]] (inking - interior and cover)
  +
** [[Ryan Cline]] & [[Naghmeh Zand]] (letter art)
  +
** [[Dan Brown]] & [[Nick Bell]] (color art)
 
* Editor: [[Jeff Mariotte]]
   
 
== Characters ==
''"Apparently, here captain."''
 
  +
{{non canon characters|WildStorm VOY}}
 
 
[[File:VOYcrew7.jpg|thumb|The [[senior staff]] of ''Voyager''.]]
: - '''Tuvok''', responding to "where had ''Voyager'' been transported" in more general terms than usual
 
 
''"Watch my back, Mr. Beissman."''
 
 
''"My pleasure."''
 
 
''"That hole you're digging Beissman, it's getting deeper."''
 
 
: - '''Seven of Nine, Mr. Beissman'''
 
 
''"I've seldom seen Tuvok so animated."''
 
 
: - '''Captain Janeway''', after Tuvok had complimented Munro on a job well done
 
 
==Characters==
 
[[Image:VOYcrew7.jpg|thumb|150px|The [[senior staff]] of ''Voyager''.]]
 
 
;[[Kathryn Janeway]] : [[Commanding Officer]] of ''Voyager'', she personally requests the Hazard Team to go on several missions.
 
;[[Kathryn Janeway]] : [[Commanding Officer]] of ''Voyager'', she personally requests the Hazard Team to go on several missions.
 
;[[Chakotay]] : [[First Officer]] of ''Voyager'', may have been on the away team to set charges on the Forge's complex. ''(See Background Information, Errors)''
 
;[[Chakotay]] : [[First Officer]] of ''Voyager'', may have been on the away team to set charges on the Forge's complex. ''(See Background Information, Errors)''
;[[Tuvok]] : Creator of the Hazard Team, and ''Voyager's'' [[Chief of Security]]. He observes and critiques the Hazard Teams simulations, as well as going on several of their missions with them.
+
;[[Tuvok]] : Creator of the Hazard Team, and ''Voyager''{{'}}s [[Chief of Security]]. He observes and critiques the Hazard Teams simulations, as well as going on several of their missions with them.
;[[Tom Paris]] : ''Voyager's'' [[Helmsman]], piloted during the battle with the unknown ship, as well as firing torpedos.
+
;[[Tom Paris]] : ''Voyager''{{'}}s [[Helmsman]], piloted during the battle with the unknown ship, as well as firing torpedoes.
;[[Harry Kim]] : ''Voyager's'' [[Operations officer]], happy to report that they had returned to normal space 2 years closer to home.
+
;[[Harry Kim]] : ''Voyager''{{'}}s [[Operations officer]], happy to report that they had returned to normal space 2 years closer to home.
;[[B'Elanna Torres]] : [[Chief Engineer]], she was knocked unconscious when the Borg first beamed aboard. While the Hazard Team was aboard the Borg cub, she was hurried to repair the few ships systems she could.
+
;[[B'Elanna Torres]] : [[Chief Engineer]], she was knocked unconscious when the Borg first beamed aboard. While the Hazard Team was aboard the Borg cube, she was hurried to repair the few ships systems she could.
;[[Seven of Nine]] : Former Borg drone, she assisted the Hazard Team on several of their missions involving them. Was able to seemingly telepathically join with a Borg held in custody to retrieve information. She later fought along side the Hazard Team aboard the cube, to retrieve the stolen materials.
+
;[[Seven of Nine]] : Former Borg drone, she assisted the Hazard Team on several of their missions involving them. Was able to seemingly telepathically join with a Borg held in custody to retrieve information. She later fought alongside the Hazard Team aboard the cube, to retrieve the stolen materials.
   
===Hazard Team===
+
=== Hazard Team ===
;Alexander Munro : Ensign in the Security department, he was close friends with Lietenant Foster. Initially couldn't make the tough decisions of command, such as in a [[Holodeck]] simulation, but once he gets over it Lt. Tuvok promotes him to Lieutenant, and leader of the Hazard Team.
+
;Alexander Munro : Ensign in the Security department, he was close friends with Lieutenant Foster. Initially couldn't make the tough decisions of command, such as in a [[Holodeck]] simulation, but once he gets over it Lt. Tuvok promotes him to Lieutenant, and leader of the Hazard Team.
;Rick Beissman : Trigger-happy Hazard Team member, and possible engineer, he enjoys fighting ''Voyager's'' enemies. In the simulation, he was noted for having used the most ammo, while having fewest hits. Unfortunately he often underestimates his opponent because of his cockiness - such as when he was killed by what he thought was just a "big bug in a jar."
+
;Rick Beissman : Trigger-happy Hazard Team member, and possible engineer, he enjoys fighting ''Voyager''{{'}}s enemies. In the simulation, he was noted for having used the most ammo, while having fewest hits. Unfortunately he often underestimates his opponent because of his cockiness - such as when he was killed by what he thought was just a "big bug in a jar."
 
;Austin Chang : Hazard Team member, his only mistake in the simulation was that he tried to save Beissman, which got him assimilated as well.
 
;Austin Chang : Hazard Team member, his only mistake in the simulation was that he tried to save Beissman, which got him assimilated as well.
 
;[[Chell]] : [[Bolian]] [[engineer]], and former [[Maquis]], he serves as technician on the Hazard Team. In the simulation, he didn't check an inspection panel for booby traps and was knocked unconscious.
 
;[[Chell]] : [[Bolian]] [[engineer]], and former [[Maquis]], he serves as technician on the Hazard Team. In the simulation, he didn't check an inspection panel for booby traps and was knocked unconscious.
 
;Telsia Murphy : Hazard Team medic, she was the only one who received a passing grade on the simulation (except for also being assimilated). She is close friends with Alex Munro.
 
;Telsia Murphy : Hazard Team medic, she was the only one who received a passing grade on the simulation (except for also being assimilated). She is close friends with Alex Munro.
 
::''In the videogame, a romantic relationship is a secondary plot line in the story between her and Munro, but is only slightly hinted at when they are near death in the comic. In the video game, [[Jarot|Jurot]] is the teams medic, and as she doesn't appear in the comic, it seems the two characters were combined to make this Telsia.''
 
::''In the videogame, a romantic relationship is a secondary plot line in the story between her and Munro, but is only slightly hinted at when they are near death in the comic. In the video game, [[Jarot|Jurot]] is the teams medic, and as she doesn't appear in the comic, it seems the two characters were combined to make this Telsia.''
;Lieutenant Foster : Head of the Hazard team, selected by Tuvok as the best of the best, he organized the missions and simulations (with Tuvoks assistance) until he was assimilated by the Borg when they beamed aboard.
+
;Lieutenant Foster : Head of the Hazard team, selected by Tuvok as the best of the best, he organized the missions and simulations (with Tuvok's assistance) until he was assimilated by the Borg when they beamed aboard.
   
==References==
+
=== Other ===
  +
;The Forge : A creation of the Tarlus, he was ordered to create an immense army in the chasm of space using stolen parts from ships trapped there to one day take over the galaxy. When Munro tried to reason that he'd been there for centuries, maybe his orders had degraded, the Forge didn't even consider it. He was destroyed by the combined fire of the Borg and the Hazard Team.
[[Image:Borg cube.JPG|thumb|130px|A Borg Cube]]
 
  +
  +
== References ==
 
[[File:Borc cube orbits Earth, remastered.jpg|thumb|A Borg Cube]]
 
;[[Borg]] : The Borg are first used in a simulation, and then a real mission when they are the first ship to show signs of life in the entropy. Later the Borg come to Munro and the Team's rescue aboard The Forge's station, assisting in destroying it to get out.
 
;[[Borg]] : The Borg are first used in a simulation, and then a real mission when they are the first ship to show signs of life in the entropy. Later the Borg come to Munro and the Team's rescue aboard The Forge's station, assisting in destroying it to get out.
   
;[[spatial anomaly]] : The Null-Entropy Chasm is a mini-universe in space created by The Forge to conceal the building of his army, which if ''Voyager'' had not stopped, would eventually attempt to overtake the Galaxy.
+
;[[Spatial anomaly]] : The Null-Entropy Chasm is a mini-universe in space created by The Forge to conceal the building of his army, which if ''Voyager'' had not stopped, would eventually attempt to overtake the Galaxy.
   
;[[photon torpedo]] : After phasers don't work, Tuvok suggests a spread of photon torpedos to destroy the unknown ship. Later they are also used to destroy the Forge's station.
+
;[[Photon torpedo]] : After phasers don't work, Tuvok suggests a spread of photon torpedoes to destroy the unknown ship. Later they are also used to destroy the Forge's station.
   
  +
;[[Kobayashi Maru scenario|Kobayashi Maru]] : A popular [[Starfleet Academy]] simulation, where the player is given an impossible scenario to overcome. Tuvok calls Munro's not being able to shoot his assimilated team mate his personal "''Kobayashi Maru''."
[[Image:Voyager-bottom.jpg|thumb|130px|''Voyager''.]]
 
  +
;[[USS Voyager|USS ''Voyager'']] : [[Intrepid class|''Intrepid'' class]] [[Federation]] starship trapped in the [[Delta Quadrant]]. Loses 4 crewmen in the attacks, armed with photon torpedos and phasers. Crew of approximately 150.
 
 
[[File:USS_Voyager,_ventral_view.jpg|thumb|''Voyager''.]]
 
;{{USS|Voyager}} : {{class|Intrepid}} [[Federation]] starship trapped in the [[Delta Quadrant]]. Loses 4 crewmen in the attacks, armed with photon torpedoes and phasers. Crew of approximately 150.
   
 
;I-MOD : The "Infinity Modulator" is a weapon designed by Tuvok, which changes modulation every time its fired so the Borg can't adapt to it. It is slightly less effective on Harvesters.
 
;I-MOD : The "Infinity Modulator" is a weapon designed by Tuvok, which changes modulation every time its fired so the Borg can't adapt to it. It is slightly less effective on Harvesters.
 
::''In the videogame, they contain Borg technology, and were developed by Seven of Nine instead of Tuvok.''
 
::''In the videogame, they contain Borg technology, and were developed by Seven of Nine instead of Tuvok.''
   
;transporter tags : Miniature [[combadge]] shaped devices that could be slapped on a piece of equipment, and instantly be [[transporter|transported]] back to ''Voyager''. Helpful when several consoles were stolen by the Borg, and had to be recaptured quickly. ('''''See also:''' [[Emergency transport unit]]'')
+
;Transporter tags : Miniature [[combadge]] shaped devices that could be slapped on a piece of equipment, and instantly be [[transporter|transported]] back to ''Voyager''. Helpful when several consoles were stolen by the Borg, and had to be recaptured quickly. ('''''See also:''' [[Emergency transport unit]] and [[Isolinear tag]].'')
  +
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{{comic nav
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| series = [[Star Trek: Voyager (WildStorm)|WildStorm VOY]]
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| prev = "[[False Colors]]"
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| next = "[[Avalon Rising]]"
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}}
   
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[[de:Elite Force (Comic)]]
 
[[Category:Comics]]
 
[[Category:Comics]]

Revision as of 15:23, 4 April 2015

Template:Realworld

The Elite Force comic is a short story based on the videogame Star Trek: Voyager - Elite Force, where a commando team from Voyager must fight off enemies like the Borg and other unexpected aliens.

Back cover

From the back cover
When the U.S.S. Voyager™ is crippled and trapped in a veritable Saragasso Sea of space, the crew find themselves threatened by a mysterious and deadly force, and robbed by a similarly stranded Borg ship. His options limited, Tuvok, U.S.S. Voyager's Security Officer, sends a hand-picked Hazard Team to the Borg cube to reclaim the ship's stolen property.
The Hazard Team is Voyager's equivalent of a SEAL or SWAT team - the toughest and bravest from a shipful of the strong and the brave. But an excursion to the stranded Borg cube is just the first of many trials that will eventually pit them against an incredibly powerful enemy, The Forge, and The Forge's homegrown army of killers.
Based on material from the new Activision/Raven Software computer game, STAR TREK: VOYAGER - ELITE FORCE introduces a new crew of commandos who learn that sometimes winning a battle requires teaming with unexpected allies - and that the price of victory may be higher than they want to pay!

Excerpts of copyrighted sources are included for review purposes only, without any intention of infringement.

Summary

"Captain's log, stardate 53854.7, our attempt to sneak past the Borg in this sector has failed. We have no choice but to counter-attack to buy ourselves breathing space. Seven of Nine has configured a way to transport a Hazard Team aboard the Borg cube attacking us. Their mission is to plant explosives that will disable it long enough for Voyager to make a run to safety. No one said such a mission would be easy, but from the sounds of their last communication... I fear it is nothing short of impossible!"
Elite Force comic - Borg

The Hazard Team fights off the Borg

On a Borg cube, Ensign Munro, second in command of the Hazard Team, is fighting off the encroaching Borg drones with the help of his squad - Austin Chang, Telsia Murphy, Rick Beissman, and a now unconscious Chell. Beissman, hitting Borg left and right and armed with two phasers, is almost enjoying himself until a Borg grabs him from behind and drags him away to be assimilated. Chang jumps to his rescue but is stunned by some kind of energy pulse fired by one of the drones. Just as Murphy and Munro say their final farewells, a bolt of energy knocks out several of the drones. Lieutenant Foster, leader of the Hazard Team, explains that it is "an I-MOD" (Infinity Modulator) which changes modulation after every shot so that the Borg can't adapt. But while Foster is boasting, he also is captured by the Borg. Munro grabs the I-MOD, and the Borg capture Murphy. After outrunning them, Munro falls down into a chamber where his former teammates, now assimilated, try to assimilate him. Claiming he could never shoot them, Munro does nothing. Tuvok ends the confrontation - and the holodeck program - by saying "End Simulation."

Tuvok tells Munro that he has failed to follow Hazard Team procedure, and thereby the simulation. Munro argues that it was impossible for him to fire on his own people, but Tuvok tells him someday he will be asked to do the impossible, and to consider this his own "Kobayashi Maru."

In the briefing room, Commander Tuvok points out the mistakes each team member made, but is interrupted when the ship is jolted by weapons fire.

On the bridge, Captain Janeway orders all hands to battle stations. After the unknown vessel doesn't answer hails she orders her crew to return fire. But phasers have no effect, and as Voyager's shields are about to fail Tom launches a full spread of photon torpedoes. The torpedoes strike a direct hit, but the alien ship begins to explode much more than the torpedoes should have caused. A gigantic shock wave hits Voyager, and suddenly there is nothing seen on the viewscreen but stars.

Voyager has instantly appeared somewhere else, in an apparent graveyard of ships. Janeway begins to order that they start repairs until they can figure out where they are, when a Borg cube begins heading their way. Janeway tells the Hazard Team to be on alert, as the Borg will probably try to board them. As Beissman is about to make a snide remark in Main Engineering, a group of Borg beam in. Before anyone can do anything, they begin putting tags on ship components- consoles, panels, processors - and beaming them to their ship. As the Hazard Team finally gets a shot in, a Borg grabs Foster by the neck, and they all return to their ship - components as well.

Reports show that four crewmen were taken, as well as all the isolinear modules. Scans show another ship is approaching, but slowly. So Janeway has Seven meet her in the Brig to interrogate one of the Borg they captured while they attempt repairs. Seven uses her connection to the Borg to find that they are trapped in an "null-entropy chasm," constructed by "the Forge."

Janeway has the Hazard Team suit up to board the cube to retrieve the materials. Armed with the new I-MODs, and joined by Seven, they beam aboard in two teams of 3. All is going well until several of the components have been reclaimed, and the Borg begin attacking. While the team fends them off, Chell gets the last component and Seven connects to the hive mind. Just as the Foster-drone appears, Seven brings down the shields. Before Munro can fire, he has Voyager beam them back.

"Captain's log, supplemental- The so-called Harvester is on its final approach towards us. It doubtless anticipates more easy prey ... a stricken ship without drive or weapons. But we have used the time it has taken to reach us to effect emergency repairs. We have enough impulse power to avoid its clutching gravimetric tractors ... and enough phaser capacity to surprise it. And wound it. We may have hurt it badly or it may simply be, as Mr. Tuvok suggests, that our resistance has confused its simple preprogrammed mission. Whatever the case, it turns and retreats, back towards this mysterious "Forge" that sent it. Within seconds, it is outstripping our best available speed. But we have taken our chance, and in the brief instant its shields were down... managed to beam four members of the Hazard Team aboard."

Clawed insect-like aliens crowd and attack the Hazard Team on the Harvester, but they fend them off. Exploring the ship, the team discovers that the deeper they go the more advanced the aliens - dubbed the harvesters - seem to get. The next set are able to walk on their hind legs, and one kills Beissman. Fortunately, the remaining team members are rescued by a team led by Tuvok that beams aboard. With teams located all around the structure, they continue to search for its purpose. But they are soon interrupted by an extremely powerful telepathic entity that overloads all their minds, bringing them to their knees. The entity tells them to get out now, and explains that his purpose has been to take materials from ships that get caught in the chasm to build an army, similar to the Borg, and that his purpose is to conquer the entire galaxy.

Elite force - Tarlus

The Tarlus threaten to conquer the galaxy

Recovering, the teams set charges throughout the ship. Murphy, Munro and Chell find the entity, which tells them that the Tarlus will rule the galaxy, and he is doing their bidding. Alex tries to reason with it, but the situation once again breaks out into a firefight. With the three of them trapped against a wall, they are truly surprised to see their saviors transport in: the Borg. Led by the Foster-drone, the Borg assist and together they defeat the Forge. The Foster-drone tells Munro that the collective has analyzed the individual known as Fosters memory, and concluded that their the collective is reliant on Voyager's survival, which is reliant on Munro's.

The teams beam back to Voyager and the charges are blown. They also fire a full spread of torpedoes, and the Borg join in the effort. The structure explodes, with the result that both ships are returned to normal space. Harry reports that they have emerged two years closer to home. In light of his excellent leadership during the crisis, Janeway has Munro promoted to both Lieutenant and head of the Hazard Team.

Memorable Quotes

"Where are the freaking Borg? I hate this creeping around when I could be kicking Borg butt. Uh... No offense ma'am. I mean... as Borg butt goes... you got..."
"Don't dig yourself in any deeper Mr. Beissman."

- Mr. Beissman and Seven of Nine


"Apparently, here captain."

- Tuvok, responding to "where had Voyager been transported" in more general terms than usual


"Watch my back, Mr. Beissman."
"My pleasure."
"That hole you're digging Beissman, it's getting deeper."

- Seven of Nine, Mr. Beissman


"I've seldom seen Tuvok so animated."

- Captain Janeway, after Tuvok had complimented Munro on a job well done

Background Information

  • The comic abridges most of the game's story, and focuses on the Borg rather than the Forge masters.
  • At the end of the story is a "Letter From the Editor", Jeff Mariotte, explaining that this is the first time they've tried to cross a Star Trek story from one medium to another (game to comic) at the company, and that the game need not be played to enjoy the comic, and vice versa.
  • The last three pages of the comic have pinups of early art designs, such as an early version of The Forge which looks much more humanoid (almost ancient Egyptian) and early designs for Hazard Team members. One panel has Munro as a "Lieutenant junior grade" instead of a full Lieutenant, as in the story.
  • Similar to the rumored Millennium Falcon in Star Trek: First Contact, several Star Wars ships seem to have found their way into the null-entropy chasm: When Voyager first appears, half of an Imperial Shuttle can be seen. On the page starting with "Captain's log, supplemental" a Star Destroyer can be seen.
  • Neither Neelix nor The Doctor appear in the comic book, though both appear several times in the video game.
  • The cover portrays two different ships on the left and right of the Hazard Team from the game, neither of which appear in the comic.
  • The comic offers special thanks to "Paula Block, Laird M. Malamed, and Brian Pelletier."
  • The story bears remarkable similarities to TAS: "The Time Trap", in which the USS Enterprise is also transported to a vast "Saragasso Sea" in space with numerous dead and dying ships. As here, cooperation with a group typically hostile to the Federation - in that case the Klingons - is required to escape. And - ironically given that this later version is a comic book - the animated episode itself has similarities to a Gold Key TOS Star Trek comic book: Issue #15 "Museum at the End of Time" dated August 1972.
  • A special edition version of the comic packaged with the game also contains the one-shot story "False Colors".
  • This comic was collected as part of the trade paperback "Encounters With the Unknown".

Errors

  • Grammatical: In the opening Captain's log, the page reads "Seven of Nine has configured away..." not "a way", as it should.
  • Graphic/Dialogue: During the initial fight scene, Munro's speech bubble incorrectly reads "Been nice knowing you, Munro..." and Murphy's reads "Chang's gone too, Murphy. Just you and me now."
  • Graphic/Dialogue: When the Borg are beaming consoles out of Engineering, Lt. Foster fires at a Borg with implants over most of its head, including both eyes. In the next panel, the same Borg is shown with far fewer implants, over only one eye.
  • Graphic/Dialogue: Tuvok says that a majority of the crew ("capable of using an I-MOD") had beamed aboard the Forge's station. Then Commander Chakotay is shown on the bridge while Captain Janeway says something. Later, Chakotay is shown beaming back aboard Voyager and walking to his station, despite the fact he apparently wasn't on the away team.

Creators

Characters

Canon characters listed below are linked to the main article about them. Non-canon characters are not linked, but those that recurred, appearing or being mentioned in more than one story, are defined further in WildStorm VOY characters.
File:VOYcrew7.jpg

The senior staff of Voyager.

Kathryn Janeway
Commanding Officer of Voyager, she personally requests the Hazard Team to go on several missions.
Chakotay
First Officer of Voyager, may have been on the away team to set charges on the Forge's complex. (See Background Information, Errors)
Tuvok
Creator of the Hazard Team, and Voyager's Chief of Security. He observes and critiques the Hazard Teams simulations, as well as going on several of their missions with them.
Tom Paris
Voyager's Helmsman, piloted during the battle with the unknown ship, as well as firing torpedoes.
Harry Kim
Voyager's Operations officer, happy to report that they had returned to normal space 2 years closer to home.
B'Elanna Torres
Chief Engineer, she was knocked unconscious when the Borg first beamed aboard. While the Hazard Team was aboard the Borg cube, she was hurried to repair the few ships systems she could.
Seven of Nine
Former Borg drone, she assisted the Hazard Team on several of their missions involving them. Was able to seemingly telepathically join with a Borg held in custody to retrieve information. She later fought alongside the Hazard Team aboard the cube, to retrieve the stolen materials.

Hazard Team

Alexander Munro
Ensign in the Security department, he was close friends with Lieutenant Foster. Initially couldn't make the tough decisions of command, such as in a Holodeck simulation, but once he gets over it Lt. Tuvok promotes him to Lieutenant, and leader of the Hazard Team.
Rick Beissman
Trigger-happy Hazard Team member, and possible engineer, he enjoys fighting Voyager's enemies. In the simulation, he was noted for having used the most ammo, while having fewest hits. Unfortunately he often underestimates his opponent because of his cockiness - such as when he was killed by what he thought was just a "big bug in a jar."
Austin Chang
Hazard Team member, his only mistake in the simulation was that he tried to save Beissman, which got him assimilated as well.
Chell
Bolian engineer, and former Maquis, he serves as technician on the Hazard Team. In the simulation, he didn't check an inspection panel for booby traps and was knocked unconscious.
Telsia Murphy
Hazard Team medic, she was the only one who received a passing grade on the simulation (except for also being assimilated). She is close friends with Alex Munro.
In the videogame, a romantic relationship is a secondary plot line in the story between her and Munro, but is only slightly hinted at when they are near death in the comic. In the video game, Jurot is the teams medic, and as she doesn't appear in the comic, it seems the two characters were combined to make this Telsia.
Lieutenant Foster
Head of the Hazard team, selected by Tuvok as the best of the best, he organized the missions and simulations (with Tuvok's assistance) until he was assimilated by the Borg when they beamed aboard.

Other

The Forge
A creation of the Tarlus, he was ordered to create an immense army in the chasm of space using stolen parts from ships trapped there to one day take over the galaxy. When Munro tried to reason that he'd been there for centuries, maybe his orders had degraded, the Forge didn't even consider it. He was destroyed by the combined fire of the Borg and the Hazard Team.

References

File:Borc cube orbits Earth, remastered.jpg

A Borg Cube

Borg
The Borg are first used in a simulation, and then a real mission when they are the first ship to show signs of life in the entropy. Later the Borg come to Munro and the Team's rescue aboard The Forge's station, assisting in destroying it to get out.
Spatial anomaly
The Null-Entropy Chasm is a mini-universe in space created by The Forge to conceal the building of his army, which if Voyager had not stopped, would eventually attempt to overtake the Galaxy.
Photon torpedo
After phasers don't work, Tuvok suggests a spread of photon torpedoes to destroy the unknown ship. Later they are also used to destroy the Forge's station.
Kobayashi Maru
A popular Starfleet Academy simulation, where the player is given an impossible scenario to overcome. Tuvok calls Munro's not being able to shoot his assimilated team mate his personal "Kobayashi Maru."
USS Voyager, ventral view

Voyager.

USS Voyager
Intrepid-class Federation starship trapped in the Delta Quadrant. Loses 4 crewmen in the attacks, armed with photon torpedoes and phasers. Crew of approximately 150.
I-MOD
The "Infinity Modulator" is a weapon designed by Tuvok, which changes modulation every time its fired so the Borg can't adapt to it. It is slightly less effective on Harvesters.
In the videogame, they contain Borg technology, and were developed by Seven of Nine instead of Tuvok.
Transporter tags
Miniature combadge shaped devices that could be slapped on a piece of equipment, and instantly be transported back to Voyager. Helpful when several consoles were stolen by the Borg, and had to be recaptured quickly. (See also: Emergency transport unit and Isolinear tag.)


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