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− | '''Isolinear circuitry''' |
+ | '''Isolinear circuitry''' was the basis of much [[24th century]] [[Federation]] [[computer]] technology, replacing [[duotronics]] which were prevalent on Federation starships in the [[23rd century]]. |
+ | After the {{USS|Voyager}} became stranded in the [[Delta Quadrant]], the crew attempted to retrofit some of the ship's [[bio-neural circuitry]] to isolinear circuitry when a bacterial infection afflicted its limited supply of [[bio-neural gel pack]]s and caused failures in key systems. ({{VOY|Learning Curve}}) |
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− | [[Montgomery Scott]] was familiar with isolinear circuit technology. ({{TNG|Relics}}) |
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− | ===See also=== |
+ | === See also === |
*[[Isolinear chip]] |
*[[Isolinear chip]] |
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+ | * [[Isolinear frequency]] |
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+ | * [[Isolinear interface]] |
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*[[Isolinear rod]] |
*[[Isolinear rod]] |
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*[[Isolinear subprocessor]] |
*[[Isolinear subprocessor]] |
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+ | *[[Isolinear co-processor]] |
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[[Category:Computer technology]] |
[[Category:Computer technology]] |
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Revision as of 19:57, 26 July 2015
Isolinear circuitry was the basis of much 24th century Federation computer technology, replacing duotronics which were prevalent on Federation starships in the 23rd century.
After the USS Voyager became stranded in the Delta Quadrant, the crew attempted to retrofit some of the ship's bio-neural circuitry to isolinear circuitry when a bacterial infection afflicted its limited supply of bio-neural gel packs and caused failures in key systems. (VOY: "Learning Curve")