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{{realworld}}
 
{{sidebar rpg book|
 
{{sidebar rpg book|
| Image = Star Fleet Intelligence Game Operations.jpg
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| image = Star Fleet Intelligence Game Operations.jpg
 
| Author = [[John A. Theisen]] with [[L. Ross Babcock III]]
 
| Author = [[John A. Theisen]] with [[L. Ross Babcock III]]
 
| Artist = [[David R. Deitrick]] (cover), [[Dana Knutson]], [[Todd F. Marsh]], & [[Jeff Laubenstein]]
 
| Artist = [[David R. Deitrick]] (cover), [[Dana Knutson]], [[Todd F. Marsh]], & [[Jeff Laubenstein]]
 
| Editor = [[Todd Huettel]]
 
| Editor = [[Todd Huettel]]
 
| Publisher = [[FASA]]
 
| Publisher = [[FASA]]
| Series = [[Star Trek: The Role-Playing Game (FASA)|Star Trek: The Role-Playing Game]]
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| Series = [[Star Trek: The Role Playing Game (FASA)|Star Trek: The Role-Playing Game]]
 
| Production = 2014
 
| Production = 2014
 
| Published = {{d|1|June|1987}}
 
| Published = {{d|1|June|1987}}
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:''- And for God's sake, be careful with [[matter]]/[[antimatter]] charges!''
 
:''- And for God's sake, be careful with [[matter]]/[[antimatter]] charges!''
   
:''Add espionage and intrigue to your ''[[Star Trek: The Role-Playing Game (FASA)|Star Trek: The Role-Playing Game]]'' campaign with the ''Star Fleet Intelligence Manual''.''
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:''Add espionage and intrigue to your ''[[Star Trek: The Role Playing Game (FASA)|Star Trek: The Role-Playing Game]]'' campaign with the ''Star Fleet Intelligence Manual''.''
 
:''* The 96-page players' book, the '''Agent's Orientation Sourcebook''', contains the history and organization of Star Fleet Intelligence Command, operating procedures for field agents, and gadgets from the deluxe security system briefcase to anti-laser aerosol.''
 
:''* The 96-page players' book, the '''Agent's Orientation Sourcebook''', contains the history and organization of Star Fleet Intelligence Command, operating procedures for field agents, and gadgets from the deluxe security system briefcase to anti-laser aerosol.''
 
:''* The 80-page '''Game Operations Manual''' provides the gamemaster with front organizations and current missions, guidelines for judging new skill and equipment use, and information on other intelligence organizations, such as the Klingon Diplomatic Corps and the Andorian Corps of Enforcers.''
 
:''* The 80-page '''Game Operations Manual''' provides the gamemaster with front organizations and current missions, guidelines for judging new skill and equipment use, and information on other intelligence organizations, such as the Klingon Diplomatic Corps and the Andorian Corps of Enforcers.''
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<gallery>
 
<gallery>
Image:Star Fleet Intelligence Agents Orientation.jpg|Agents Orientation manual
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File:Star Fleet Intelligence Agents Orientation.jpg|Agents Orientation manual
 
</gallery>
 
</gallery>
 
[[Category:Role-playing games]]
 
[[Category:Role-playing games]]

Revision as of 14:03, 12 March 2011

Template:Realworld

Star Fleet Intelligence Manual

Summary

From the cover
He said three things before he died...
- Never use Code 2 when Romulans are about!
- If your contact does not know why Denebian slime devils never attack Telerites, kill him!
- And for God's sake, be careful with matter/antimatter charges!
Add espionage and intrigue to your Star Trek: The Role-Playing Game campaign with the Star Fleet Intelligence Manual.
* The 96-page players' book, the Agent's Orientation Sourcebook, contains the history and organization of Star Fleet Intelligence Command, operating procedures for field agents, and gadgets from the deluxe security system briefcase to anti-laser aerosol.
* The 80-page Game Operations Manual provides the gamemaster with front organizations and current missions, guidelines for judging new skill and equipment use, and information on other intelligence organizations, such as the Klingon Diplomatic Corps and the Andorian Corps of Enforcers.
The world of archagents and undercover missions awaits you in the Star Fleet Intelligence Manual!

Excerpts of copyrighted sources are included for review purposes only, without any intention of infringement.

Contents

Credits