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| [[Star Trek: Communicator issue 133|133]] |
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| style="text-align:center;" | [[File:Communicator issue 133 cover.jpg|150px]] |
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Revision as of 12:02, 23 April 2015
Template:Realworld Star Trek: Communicator was the main publication of the Official Star Trek Fan Club. An evolution from Star Trek: The Official Fan Club Magazine, Communicator was a bimonthly magazine, and began releasing with issue 100 - continuing the issue numbering from its predecessor.
On 9 February 2001, Decipher purchased the assets of FANtastic Media, including the fan club, and continued publication of Communicator. In 2005, the company announced the cancellation of the magazine after issue 155, citing complaints about subscription mailing delays as well as threats of lawsuits; the underlying cause was financial, due to the collapse of the card gaming industry that was Decipher's mainstay. [1] Attempts to revive the publication by creator/club founder Dan Madsen and managing editor Larry Nemecek have, to date, been unsuccessful.
This version of the magazine has seen at least one internationally released variant in the form of the edited Italian language Star Trek: La Rivista Ufficiale, which was published between 1997 and 2000 by Fanucci Editore.
Recurrent sections
- Note: a concerted effort was made to group articles and interviews that shared similarities into sections, though both section contents as well as section headings changed several times during the publication run. A typical subdivision was:
- Dossier
- Readers' letters
- Briefing
- News on upcoming episodes, information on Trek actors, sets, behind-the-scenes, etc.
- Profile
- Information and interviews with actors and actresses in Trek
- Tech
- Specifications of ships and stations, "Treknology"
- Media
- Star Trek gaming
- Quark's Bazaar
- Catalog of items for sale from the fan club.
Issues
Starship replicas
A number of limited edition cold-cast resin Star Trek starship miniatures were created for the fan club, measured from eight to twelve inches in length, and were sold through mail order in Star Trek Communicator magazines. These replicas were also sold at retail inside Las Vegas' Star Trek: The Experience. Editions were limited to 2500 models of each ship.
The USS Enterprise, Deep Space 9, Klingon Bird-of-Prey, USS Enterprise-D, USS Voyager, and T'Plana-Hath were produced by Legends in 3 Dimensions. The Captain's yacht Cousteau was designed and mastered by John Eaves.