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+ | | image = Kobayashi Alternative.jpg |
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+ | | Title = Star Trek: The Kobayashi Alternative |
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+ | | Developer = [[Micromosaics Productions]] |
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− | | class="odd" | Author: |
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+ | | Released = {{y|1985}} |
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+ | | Stardate = 7607.23 |
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+ | | Year = [[2260s]] |
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− | | class="odd" | Publisher: |
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+ | | Platform = {{platform|apple2}} {{platform|c64}} {{platform|dos}} |
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− | | class="odd" | Developer: |
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+ | '''''Star Trek: The Kobayashi Alternative''''' was an interactive fiction game set in the ''[[Star Trek]]'' universe. It featured dialog and input boxes in addition to the traditional command-line interface associated with interactive fiction games. |
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− | | class="even" | [[Micromosaics]] |
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− | | class="odd" | Released: |
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− | | class="even" | {{y|1985}} |
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− | | class="odd" | Year: |
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− | | class="odd" | Stardate: |
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− | | class="odd" | Reference #: |
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+ | The player is [[Captain]] [[James T. Kirk|Kirk]] and must command the crew through star systems and [[planet]] away missions. Exploration of the {{USS|Enterprise|NCC-1701}} is also required to complete missions. The overall aim of the game is to solve the Kobayashi Alternative Command Performance Evaluation. |
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− | {{stub-production}} |
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+ | ==Credits== |
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+ | ===Micromosaics Productions, Inc.=== |
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+ | * President: Lary Rosenblatt |
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+ | * Software Designer: Mark Sutton‑Smith and Alain Benzaken |
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+ | * Apple Software Designer: Waren Tucker |
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+ | * Artist: Josie Koehne |
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+ | * Commodore Software Designer: Sonam Gyato |
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+ | ===Other crew=== |
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+ | * Cover and book design: Ellen Rongstad (Artdepartment Design Studio) |
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+ | * Cover and color illustrations: Hovik Dilakian |
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+ | * Black‑and‑white illustrations: Daniel Pelavin |
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+ | * IBM Windows: VSI Window Machine and Amber Systems Inc. |
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+ | * ''The Kobayashi Alternative'' is dedicated to: Greg Thometz, We have been, and will be, his friends. We are grateful for that. Live long, and prosper. |
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+ | ==External links== |
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+ | * {{NCwiki-title|The Kobayashi Alternative}} |
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+ | * {{wikipedia-title|Star Trek: The Kobayashi Alternative}} |
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+ | * {{IMDb-link|type=title|page=tt1909344|name=Star Trek: The Kobayashi Alternative}} |
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+ | * [http://gaming.trekcore.com/kobayashialternative/ ''Star Trek: The Kobayashi Alternative''] at [http://gaming.trekcore.com TrekCore.com] |
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+ | * [http://www.mobygames.com/game/star-trek-the-kobayashi-alternative ''{{PAGENAME}}''] at [http://www.mobygames.com MobyGames] |
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+ | [[de:Star Trek: The Kobayashi Alternative]] |
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[[Category:Video games|Kobayashi Alternative, The]] |
[[Category:Video games|Kobayashi Alternative, The]] |
Revision as of 17:48, 28 October 2014
Template:Realworld Star Trek: The Kobayashi Alternative was an interactive fiction game set in the Star Trek universe. It featured dialog and input boxes in addition to the traditional command-line interface associated with interactive fiction games.
The player is Captain Kirk and must command the crew through star systems and planet away missions. Exploration of the USS Enterprise is also required to complete missions. The overall aim of the game is to solve the Kobayashi Alternative Command Performance Evaluation.
Credits
Micromosaics Productions, Inc.
- President: Lary Rosenblatt
- Software Designer: Mark Sutton‑Smith and Alain Benzaken
- Text and Story: Diane Duane
- Apple Software Designer: Waren Tucker
- Artist: Josie Koehne
- Commodore Software Designer: Sonam Gyato
Other crew
- Cover and book design: Ellen Rongstad (Artdepartment Design Studio)
- Cover and color illustrations: Hovik Dilakian
- Black‑and‑white illustrations: Daniel Pelavin
- IBM Windows: VSI Window Machine and Amber Systems Inc.
- The Kobayashi Alternative is dedicated to: Greg Thometz, We have been, and will be, his friends. We are grateful for that. Live long, and prosper.
External links
- Template:NCwiki-title
- Star Trek: The Kobayashi Alternative at Wikipedia
- Template:IMDb-link
- Star Trek: The Kobayashi Alternative at TrekCore.com
- Star Trek: The Kobayashi Alternative at MobyGames