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Star Trek: The Next Generation - Klingon Honor Guard is a first-person shooter and adventure video game developed by MicroProse.

Story

The player is a new member of the Klingon Honor Guard and is tasked with stopping an assassination plot against Chancellor Gowron. During the course of play, the player can encounter other Klingons, Andorians, Nausicaans, Lethians, and other creatures including Targs, deadly Klingon sea animals, and giant snow-beasts on the prison planet, Rura Penthe.

The game begins with the player on a training exercise. The exercise is interrupted by the Dahar Master, Korek; who tells the player-character there has been an attack on the Klingon High Council. To prevent the assassination of Gowron, the player-character must discover who is behind the attack on the Council, and bring them to justice as per Klingon law.

This means the ultimate goal of the player, in the game, is to take revenge for the Council and kill the assassins in personal combat.

In the course of the player-character's quest, he/she visits several locations and planets including a pirate base on Qualor II, the dreaded Klingon prison on Rura Penthe, the half-destroyed planet of Praxis, and a starbase run by Andorians.

The final confrontation takes place at the Honor Guard headquarters.

Gameplay

Weapons

Ten weapons can be found throughout the game. All are of Klingon design. Weapons marked with an asterisk use dilithium cells.

  • D'k tahg - Standard melee weapon, can be thrown. If you can sneak up on an enemy you can throw one at their back and kill them instantly. Up to 4 can be carried at any one time.
  • Disruptor Pistol - The other weapon you start with. Primary fire is a single bolt. Secondary fire is two red bolts that cause considerably more damage, but uses more ammo. This weapon will recharge itself given enough time.
  • Disruptor Rifle* - This weapon works largely the same as the pistol but with a higher fire rate. Unlike the pistol however it uses dilithium crystals.
  • Assault Disruptor* - This weapon behaves like a shotgun. Primary mode fires two bolts that spread out after a short distance. Secondary mode fires a single bigger burst instantly causing more damage at the cost of range and accuracy.
  • Ding' pah - Works like a boomerang. When you fire the weapon it will bounce off surfaces and fly for around 5 seconds before returning to its user. If something gets in way it will cause considerable damage before returning to the wielder. Activating the alternate fire mode will detonate the blade in mid-air.
  • Grenade Launcher - Uses rockets. Primary fires grenades that explode after a few seconds. Secondary fires flash grenades that will blind anything close for a few seconds.
  • Trilithium Rocket Launcher - Primary fires rockets, secondary fires slow moving rockets that will home in on the nearest target after a few seconds.
  • Sith Har Blaster - Rifle-type weapon powered by gas canisters. Primary mode fires bursts that will hit the target instantly. Secondary mode uses up the entire canister in one powerful burst.
  • Particle Dispersal Cannon* - A very powerful weapon. Primary fires a huge blast that will disintegrate anything close by. Secondary fires a grenade that after a few seconds explodes creating a vortex that will trap anything close before it explodes.
  • Bat'leth - Like the D'k tahq it can be thrown. However, you can carry only one at any given moment.

Inventory

  • Anti Grav Belt - When activated this will temporaily nullify any gravity present.
  • Armor - 3 types of armor are available: Battle Dress Armor, the Vac Suit and the Advanced Combat Armor. Each offers more protection than the last. The latter two will also protect you from the dangers of space.
  • Blood Wine - Increases damage of all weapons for a short time.
  • Cameras - These can be used to get another view of the level.
  • Combat Goggles - When activated they can be used to zoom in on distant objects.
  • Health - Comes in 3 varieties, Medipatches that heal small amounts of health, Medikits that heal more substanial amounts of health and Gagh that will fully heal the player and can take him up to double the normal amount of health.
  • Mag Boots - Useful in zero-g areas (i.e. space). These will stick the player to any surface.
  • Stealth Suit - Despite the name looks nearly identical to the Anti Grav Belt. When activated it will render the player cloaked. However if you touch an enemy or fire one of your weapons they will become aware of your presence.
  • Tricorder - When activated this will reveal the presence of enemies nearby on your HUD, even through walls.

Credits

Voice Talent

External link

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