(written from a Production point of view)
|Stewart W. Lew|
|Birth name:||Stewart W. Lew|
|Date of birth:||30 October 1967|
|Place of birth:||Los Angeles County, California, USA|
|Roles:||Digital Effects Artist, Performer|
Stewart W. Lew (born 30 October 1967; age 47) was an Industrial Light & Magic computer effects artist whose work included Star Trek Generations. His most notable contribution as such was his CGI build of the USS Enterprise-B, featured in the scenes where the ship interacted with the Nexus. (Cinefex, issue 61, p. 68) In addition, he appeared in the movie as an operations division crewmember in the Ten Forward scene but received no credit for this cameo appearance.
Career outside Star Trek Edit
A graduate from the Art Center College of Design, Pasadena, California, Stewart Lew joined ILM in the early 1990s to work predominantly as a digital modeler. Aside from Generations, he worked concurrently on the 1994 productions Forrest Gump, Baby's Day Out, The Mask, and Radioland Murders. Other ILM productions he has, sometimes uncredited, worked on, included Twister, Eraser, Mars Attacks! (all three 1996), Spawn (1997, and in which he also made an uncredited "Clown on top of building" appearance), Jack Frost (1998), The Mummy (1999), The Perfect Storm (2000), and Artificial Intelligence: AI (2001). He contributed to three installments of the Star Wars franchise, the director editions of Star Wars: Episode IV - A New Hope, and Star Wars: Episode VI - Return of the Jedi with the 2002 installment Star Wars: Episode II - Attack of the Clones being his last recorded ILM involvement. Aside from the motion picture features he also contributed to the 1997 LucasArts Ballblazer Champions video game.
Upon leaving ILM, Lew joined The Visual Effects Society (the organization responsible for the VES Awards) to serve on its board of directors as well as its chairman. Concurrently, he accepted a teaching position at the Academy of Art University, San Francisco, California.  Stewart Lew is as of 2013 still holding both positions.