Memory Alpha
Memory Alpha
mNo edit summary
(Undo revision 1606311 by 74.134.29.161 (talk))
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
 
[[File:Temporal causality loop.jpg|thumb|A graphic of a temporal causality loop.]]
 
[[File:Temporal causality loop.jpg|thumb|A graphic of a temporal causality loop.]]
 
[[File:Bozeman temporal distortion.jpg|thumb|The ''Bozeman'' emerges from a temporal distortion.]]
 
[[File:Bozeman temporal distortion.jpg|thumb|The ''Bozeman'' emerges from a temporal distortion.]]
A '''temporal causality loop''' (or simply '''causality loop''') is a type of phenomenon whereby a specific moment in time repeats itself continually inside an independent fragment of time.
+
A '''temporal causality loop''' (or simply '''causality loop''') is a type of phenomenon whereby a specific moment in time repeats itself continually inside an independent fragment of time. ({{TNG|Cause and Effect}})
   
  +
==History==
 
In [[2278]], the {{USS|Bozeman}} encountered a [[temporal distortion]], causing it to [[time travel|travel forward in time]] to the year [[2368]], where it encountered the {{USS|Enterprise|NCC-1701-D}} in the area of space known as the [[Typhon Expanse]]. When the ''Bozeman'' collided with the ''Enterprise'', the resultant explosion, being in close proximity to the temporal distortion, ruptured the [[spacetime continuum]], trapping both ships in a causality loop wherein the ''Enterprise'' continually encountered the ''Bozeman'' and was subsequently destroyed. Eventually, the ''Enterprise'' crew began to realize what was happening due to a sense of [[déjà vu]] they kept experiencing, as memories from previous loops began imprinting themselves to persons inside the loop. They devised a means whereby they could send a specific message into the next iteration of the loop via [[dekyon]] emission, where it was detected by [[Data]]'s [[positronic subprocessor]]s. The effort proved successful, and Data was able to use the transmitted information to avoid the collision with the ''Bozeman'', thereby escaping from the loop. Altogether the ''Enterprise'' had spent 17.4 days inside the fragment of time. ({{TNG|Cause and Effect}})
 
In [[2278]], the {{USS|Bozeman}} encountered a [[temporal distortion]], causing it to [[time travel|travel forward in time]] to the year [[2368]], where it encountered the {{USS|Enterprise|NCC-1701-D}} in the area of space known as the [[Typhon Expanse]]. When the ''Bozeman'' collided with the ''Enterprise'', the resultant explosion, being in close proximity to the temporal distortion, ruptured the [[spacetime continuum]], trapping both ships in a causality loop wherein the ''Enterprise'' continually encountered the ''Bozeman'' and was subsequently destroyed. Eventually, the ''Enterprise'' crew began to realize what was happening due to a sense of [[déjà vu]] they kept experiencing, as memories from previous loops began imprinting themselves to persons inside the loop. They devised a means whereby they could send a specific message into the next iteration of the loop via [[dekyon]] emission, where it was detected by [[Data]]'s [[positronic subprocessor]]s. The effort proved successful, and Data was able to use the transmitted information to avoid the collision with the ''Bozeman'', thereby escaping from the loop. Altogether the ''Enterprise'' had spent 17.4 days inside the fragment of time. ({{TNG|Cause and Effect}})
   

Revision as of 22:32, 16 February 2014

Temporal causality loop

A graphic of a temporal causality loop.

File:Bozeman temporal distortion.jpg

The Bozeman emerges from a temporal distortion.

A temporal causality loop (or simply causality loop) is a type of phenomenon whereby a specific moment in time repeats itself continually inside an independent fragment of time. (TNG: "Cause and Effect")

History

In 2278, the USS Bozeman encountered a temporal distortion, causing it to travel forward in time to the year 2368, where it encountered the USS Enterprise in the area of space known as the Typhon Expanse. When the Bozeman collided with the Enterprise, the resultant explosion, being in close proximity to the temporal distortion, ruptured the spacetime continuum, trapping both ships in a causality loop wherein the Enterprise continually encountered the Bozeman and was subsequently destroyed. Eventually, the Enterprise crew began to realize what was happening due to a sense of déjà vu they kept experiencing, as memories from previous loops began imprinting themselves to persons inside the loop. They devised a means whereby they could send a specific message into the next iteration of the loop via dekyon emission, where it was detected by Data's positronic subprocessors. The effort proved successful, and Data was able to use the transmitted information to avoid the collision with the Bozeman, thereby escaping from the loop. Altogether the Enterprise had spent 17.4 days inside the fragment of time. (TNG: "Cause and Effect")

In 2378, Q Junior trapped the crew of the USS Voyager in a temporal loop in which they kept experiencing the last thirty seconds over and over. (VOY: "Q2")

Appendices

See also

Background information

In the episode ENT: "Future Tense", set in 2152, a loop phenomenon also occurred on the Enterprise NX-01 when high-energy particles of temporal radiation leaked from a 31st century time ship to the launch bay where the ship was stored. Malcolm Reed and Trip began to relive half a minute of time over and over again. T'Pol, who at the time didn't believe in the possibility of time travel, suggested that alternatively they may have only perceived time as if they were reliving it. In the case, the two men began to realize what was happening due to a sense of déjà vu and eventually clearer memories from previous loops. The phenomenon was proven to be a loop when Jonathan Archer and Reed also began to relive a moment of time later when they entered the bay. The men were able to launch the time ship away from the launch bay eventually breaking the loop. The phenomenon wasn't given a specific name in the episode.

Apocrypha

In the event of an unsuccessful player outcome in the board game Star Trek: The Next Generation - A Klingon Challenge, it is revealed that the ship entered a time loop prior to the adventure, thus giving players another chance to retake the ship.

The temporal causality loop was called a "pocket universe" in the book jacket of the novel Ship of the Line.