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Terrace is a 3-dimensional game, with elements of checkers and chess in its gameplay. It is meant for 2 to 4 players, and can be played in short form (for 2, 3 or 4 players) or long form (for 2 players only).
The object of the game is to:
- either move your "T" game piece from its starting square to the lowest corner square at the opposite side on the game board,
- or capture your opponents' "T" piece(s).
The multi-level nature of the game board affects how the pieces can move and/or capture. In addition, the size of each piece defines what other pieces it can capture.
Games of Terrace could be found in the USS Enterprise-D's Ten Forward lounge. (TNG: "Power Play")
Wesley Crusher kept a terrace game in his room on the Starfleet Academy campus in San Francisco. (TNG: "The First Duty")
Reginald Barclay played with the Terrace game pieces after he returned from the USS Yosemite (TNG: "Realm of Fear").
Ensigns Taurik and Sam Lavelle played the game when discussing upcoming promotions, as did Lieutenant j.g. Jae a short time later. (TNG: "Lower Decks").
Further appearances
- TNG: "The Pegasus"
Background
- Terrace is actually a real board game invented by Anton Dresden in 1950, completely developed by him and Buzz Siler 1988–1992, formerly marketed by Wonder Games and currently marketed by Terrace Games.
- The game was selected by Jim Meese, the Set Director for Star Trek: The Next Generation, for its futuristic look after he was sent a photograph of the board game by Buzz Siler.
- The game shown is its original 8-by-8 board version (as used on the show), though the current version marketed by Terrace Games is a smaller 6-by-6 board. (Their site also includes the computer game utilizing gameplay on the original 8-by-8 board; the free version with simplified gameplay is downloadable and the full version with multiple skill levels can be purchased.)
External links
- TerraceGames.com - former official site
- Terrace (board game) at Wikipedia
- Terrace at Board Game Geek